althea_valara: Crouching with exhaustion. (this is rough)
Right, so I need to find out how to get copper ingots. Since it was a goldsmith who asked me, I figured I'd head to the jewelry shop to see if I could buy some. Seems obvious, right?

No such luck--copper ingots aren't for sale. But I noticed a side room off from the shop, and me being the inquisitive girl that I am, couldn't help checking it out.

A woman looked up as I entered. "Are you here to join the Goldsmithing Guild?" she asked. I said, "Uh, yes?" I mean, I'm still not entirely sure what all this adventuring stuff entails, so maybe I need to learn how to smith...

She signed me up and told me a bunch of stuff that I can't remember about how the Guild works (my mind tends to wander when it comes to bureaucratic stuff like that), but then she started talking about synthesizing things. Which is TOTALLY COOL. Basically you take a crystal and a bunch of stuff and do some hocus-pocus on it and end up with something entirely new.

And then she gave me my first synthesis recipe and GUESS WHAT? Yup, it's for a copper ingot! I need the following: 1 Fire Crystal, 1 chunk of copper ore, and 6 copper nuggets.

I know you can get fire crystals from killing monsters; when I was down in the mines attempting to beat up some bats, I saw others finding crystals on monsters they whoop-assed. But... I don't know where to get the rest. Because of course the store doesn't sell those items.

Which means it's back to the drawing board on that copper ingot. *sighs*

Meanwhile, I've been trying to finish the stamp hunt. I thought I had found all the stamps, but when I tried to give the sheet back to Arawn he just waved it away and kept talking about the badge that Alib-Mufalib had given me to help recruit some Sentinels. And by that he means mercenaries.

...I just don't know what to think about that. It's not like Alib-Mufalib gave me much choice; he badgered me into agreeing to help him before I even realised I'd been asked to do something. I suppose I could just ignore the thing, but it seems like people's eyes are drawn to the badge even when I'm not trying to bring it to their attention.

I'm the kind of girl who has never really held strong opinions about anything, because my world was so tiny there wasn't anything to have an opinion about. But since I've started adventuring the world's gotten much bigger and suddenly I'm surrounded by opinions. I don't know anything about Aht Urghan other than it's on the Aradjiah continent and that's a long, long way from here. Others seem to know a lot, though, because they sure do have strong opinions--so much that some of them are thinking about becoming mercenaries and joining the Sentinels.

And now I can't help wondering why I'm doing this adventuring thing anyway. I knew it involved questing and fighting monsters and magic-casting. Questing is fun, and I'm not opposed to fighting monsters because they're all over the place and something needs to be done about them. But mercenaries? That's not killing monsters, that's killing people. Which is something I'm not sure I'd want to do.

Too many frustrations. Too many things to think about.
althea_valara: A female red mage from Final Fantasy 11. (Default)
When I came to, I found myself back in Port Bastok, where I started my adventuring. I don't know how I got back there. I'm assuming some carried me, but... well, no one in town knows me; how would they know to bring me there?

Weird.

Since I was still feeling sore from my "battle" (if you could call it that), I decided to talk to more townsfolk and see what I could learn. Which means my list of quests has grown considerably:

  • Michea, an Elvaan goldsmith, wants me to bring her a copper ingot so she can complete an order.
  • A housewife wants to buy four flint stones from me so she can cook dinner.
  • Hungry Wolf wants me to bring him a Galkan sausage.
  • Malene's had a package stolen by a monster and has asked me to find & retrieve it for her.
  • Nbu Latteh would like me to bring a copper ring to her daughter as a gift from her.
  • Benita's looking for a quick way to clean her chimney. Apparently her mother-in-law knows a way, so I'm to track her down and ask.
  • Brygid thinks I will look smashing in a robe and bronze subligar, and wants me to obtain such items for her amusement. *rolls eyes* I could use them, though, so I might as well.
  • The mercenary company "Salaheem's Sentinels" has asked me to help recruit new members.


Oh, and I still need to finish that stamp hunt and kill some monsters in the mines. Sure have enough to keep me busy for a while. Especially since I have no idea where/how to get some of this stuff. I mean, copper ingots? Can you buy those somewhere?

I've heard some interesting tidbits about the town. Some folks in the Metalworks were gossiping about the Chief Engineer, a hume named Cid (why does that name sound familiar)? They say he's brilliant, but a bit short-tempered. Too engrossed in his work, I guess. And some of the Galka have mentioned...well, it sounds like a myth, actually, about a wise Galka who disappeared twenty years ago. I'm intrigued. I love a good mystery.

I'm annoyed about those bats. Except for some childhood scraps, I haven't had any experience with fighting. It'd be nice to find a mentor who could give me some pointers.
althea_valara: Crouching with exhaustion. (this is rough)
I've got a pretty good sense of my way around town now, thanks to the stamp hunt. I still get a bit turned around at times, but I quickly figure out my error. And if I don't, there are friendly townsfolk who are all too eager to help me out.

And I really mean that. Everyone here is so nice. People like to talk; it's hume nature, after all. I've learned a heck of a lot more about the world in the few days I've been adventuring than I have in my entire lifetime.

For instance--the Galka aren't happy with the way they are being treated by Humes. I don't know enough about their race to know if I should be scared of this or if I should feel sorry for them. I'm leaning towards the latter. From all the conversations I've been having, it sounds like the Galka are almost treated as slave labor, and that doesn't sit very well with me.

Anyway. While wandering around town near the South Gate, I met a woman named Tami who needed a note delivered to her husband, who's working down in the mines. I figured why not? This would give me a chance to explore the mines and their surrounding area, and I needed to get two stamps there anyway.

So I headed to the mines district, talking to more people as I went in an attempt to acquire more stamps. I ended up meeting this Galka, Gerbaum, who complained about the number of monsters in the mines. He asked me if I could clear the mines out somewhat, and bring him some Zeruhn Soot as proof I did the job.

Sometimes I have to wonder if I'm being asked to do all this stuff because people are lazy, or if they are scared. I really hope it's the former, because I dread what's in store for me if it's the latter.

As I now had THREE reasons to enter the Mines, in I went. I can see why folks might find the Mines scary--they're dark and silent, except for the stirring of creatures and the sounds of the workers. But duh, they're mines. Of course they're going to be dark!

I headed down into the tunnels, looking for Tami's husband, Zelman, so I could deliver the note. Gerbaum was right--there are quite a lot of monsters down here. I decided to give them a wide berth on the way down, as I figured it'd be best to deliver the note first.

Tami's husband wasn't too hard to find. Had to grin a bit when he complained about all the errands his wife wanted him to do. Typical married couple. Hee. Then he asked me if I could do the errand instead, and go buy some meat jerky for him. As I am Errand Girl (*snerks*), I said yes.

Kind of wish I had a motorcycle. That'd make all these deliveries easier.

Then it was time to make my way out. But hey, might as well try fighting some monsters. So I headed up to some bats. I mean, how hard can bats be, right?

...turns out they're pretty hard. I tried, I really did, smacking them as hard as I can, but they kept attacking me faster than I could ward them off. I got my butt kicked so hard they knocked me out. As I descended into unconsciousness I flashed back to my childhood, hearing the bullies taunting me. "You call yourself a Valara, wuss? Yeah, right."
althea_valara: A female red mage from Final Fantasy 11. (Default)
Becoming an orphan at the age of twenty-one sure turns a girl's life upside down.

I've lived in this small little house in this close-knit neighborhood for all my life. Expected I'd die there, actually. Not that I have a death wish or anything. Just never imagined doing anything else than living life at home. But then mom died and I found myself all alone and boy did I quickly realise how sheltered I've been, because I had no idea how much money it takes to run a household.

"Why don't you become an adventurer?" my neighbor suggested. I didn't really know what being an adventurer was all about, but hey, when you're rationing out leftovers you don't really have a choice with what you do, know what I mean? So I begged the use of some adventuring clothing (heh) and some simple weapons and set out to do some adventuring. Whatever that was.

First step: explore the city. When all you know is your little neck of the woods, seeing the entire city can be a real shock. It's big. Bigger than big. Huge. Like, it's so big that it's broken out into districts and each district is on its own map. Can you believe that?

Did I mention I had had a sheltered life? 'Cause, yeah.

So I started just wandering around town aimlessly, trying to get a feel for where things were, 'cept that's hard when you have no real destination and thus no reason to remember landmarks. I was down by some markets when I spotted two kids hanging out. Since I was a bit lost and lonely I decided to say hi.

The kids told me their names are Arawn and Emyrs, and they're stamp collectors. Except they can't leave the markets (I forget why), so they asked me to hunt down stamps for them.

...okay. Somehow I didn't expect adventuring to include stamp collecting. But hey, this gives me some actual destinations to seek out, so maybe that will help me learn my way around town.

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althea_valara: A female red mage from Final Fantasy 11. (Default)
Althea Valara

July 2017

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